OverviewHook Line and Axe follows the insurrectionist on his journey of rebellion in a level-based hack-and-slash adventure that throws you into the heart of Area 51 to unravel a government conspiracy. Armed with your trusty battle axe and a versatile grappling hook, the player must navigate expansive military landscapes and confront dangerous enemies. Conquering bosses unlocks powerful abilities, and you can dive into endless possibilities as you customize your gameplay through a dynamic skill tree, ensuring every playthrough is a unique and adrenaline-fueled experience
Our team, Triple AAA Games, is composed of seven students with over 3 years experience in Computer Graphics, including: Tommy Hochstetler, Connor Elsworth, Alan O'Cull, Shelby Hockaday, Patrick Ryan, Matt Schuler, and Will Montgomerey. |
BackgroundHook, Line, and Axe is functioning as our senior capstone project. Essentially the culmination of everything we have learned so far in game development and computer graphics. We are made up of a small team of widely varying distinctions. From Game Design and Animation, to Audio and VFX, we have the whole game development pipeline covered and aim to create a highly polished fully released game by the end of our time at university.
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View Our Development
Every month we post a blog about what we have been working on, as well as gameplay showcases. Visit our blog page if you want to follow along with development!
Future Plans
As development continues this page will be continue to be filled in with content, features, and showcases